Scrolling Large Blocks of Text with Flex for Mobile

I was recently asked by a friend and former colleague about the best way to get text within a s:Label to behave and scroll properly, especially in the Flex mobile SDK. In particular, having a large block of text wrap correctly and scroll only in the vertical direction. By default if you don’t set a […]

MAX 2011 Presentations

The recordings of my presentations don’t seem to be available yet on Adobe TV, but here is the content, as promised. I spoke at MAX this year on “Multi Device Best Practices using Flex & AIR for Mobile”, and “Create beautiful, immersive content and applications with HTML5 and CSS3”, and the content from these presentations […]

Adobe MAX 2011 Recap

Wednesday concluded another great Adobe MAX event. It was a great chance to interact with the design & development communities, as well as check out Adobe’s latest and greatest. I’ll try to summarize as much of the content and announcements as possible here. First, let’s start with the keynotes: MAX Day 1 Keynote Day one […]

Flex for Mobile – Device Form Factor Detection

Here’s a quick tip for detecting device form factor (tablet vs phone) within your Flex mobile applications. First, get the stage dimensions for the screen size in pixels, then divide that by the applicationDPI (screen pixel density).  This will give you the approximate size in inches of the device’s screen.   I say “approximate” because […]

Visualizing Complex Enterprise Data in a Tablet World

My recent Developer Deep Dive webinar “Visualizing Complex Enterprise Data in a Tablet World” is now available on the Adobe Enterprise Developers Portal.   In this webinar, I walk through the fundamentals of a rich, enterprise-data driven mobile experience, powered by Flex, AIR, LCDS, & LCCS. Take a look at this short clip to get […]

Flash Player 11 & AIR 3

Can you feel the excitement?!?!?! Adobe has just announced the availability of AIR 3 and Flash Player 11 for early October! This release will bring a wave of change to the Internet and development tooling as you know them. From console-quality hardware accelerated 3D, to AIR captive runtime, to native extensions… Adobe tools will enable […]

Adobe Flex & AIR: One Developer Platform, Many Devices

In this series, I’d like to highlight Adobe’s mobile offerings, and the variety of platforms that can be supported from a single codebase.     I wrote a simple URL Monitoring utility application that will check the status of various HTTP endpoints using the AIR URLMonitor class.   I now have that application running on […]

Flex/AIR on Devices: From Flash Builder to the Nook Store

This post is a part of my series “One Developer Platform, Many Devices“. In this post, we will focus on the workflow of getting your APK from Flash Builder into the Barnes & Noble Nook Store.    First, review the process for building an Android APK file within Flash Builder. However, there are a few additional […]

Flex/AIR on Devices: From Flash Builder to the Amazon App Store

This post is a part of my series “One Developer Platform, Many Devices“. In this post, we will focus on the workflow of getting your APK from Flash Builder into the Amazon Appstore.    First, review the process for building an Android APK file within Flash Builder.  Once you have your APK generated, you’re ready to […]