Mobile Web & PhoneGap HTML Dev Tips

Recently I’ve been spending a fair amount of time working on HTML-based applications – both mobile web and mobile applications using PhoneGap.   Regardless of whether you are targeting a mobile web browser or a mobile app using the PhoneGap container, you are still targeting a mobile web browser instance.  If you haven’t noticed, mobile […]

Interesting App Store Statistics

Here are some interesting and quite surprising statistics for the US Census Browser HTML/PhoneGap showcase application that I released in December, which I wanted to share. The app is a browser for US Census data, full detail available here: http://www.tricedesigns.com/2010-census/. The Census Browser application was intended as a showcase app for enterprise-class data visualization in […]

Introducing the US Census Browser Application

I’d like to take this opportunity to introduce you to a new project I’ve been working on to showcase enterprise-class data visualization in HTML-based applications.   The US Census Browser is an open source application for browsing data from the 2010 US Census. The app is completely written using HTML and JavaScript, even for the […]

Why Cross Platform Mobile Development?

Perhaps you have heard of the topic “cross platform development”, but aren’t really sure what it is, or you aren’t sure why you would want to use cross-platform technologies. If this is the case, then this post is especially for you. I’ll try to shed some light onto what it is, and why you would […]

Ready For Adobe MAX 2011?

Adobe MAX 2011 is rapidly approaching, are you ready? Next week will bring some exciting announcements, so be sure to watch the MAX Keynotes steamed live online if you aren’t able to be there in person (Monday AND Tuesday). Definitely do not miss them. For those of you who will be able to attend, don’t […]

AIR 3.0 Captive Runtime

If you hadn’t heard yet, Beta 2 of AIR 3.0 and Flash Player 11 are now availabe on Adobe Labs. The AIR 3.0 beta release is sporting some great new features, including hardware accelerated video playback for mobile, iOS background audio, android licensing support, front-facing camera support, encrypted local storage for mobile, H.264 software encoding […]

Molehill (Stage3D) on Mobile

I recently had the opportunity to start playing around with Molehill for mobile (hardware accelerated 3D graphics), and I think it is something that many of you will be very excited about (see video below). Everyone thinks that 3D is just for games, but it’s not… 3D graphics can be used for complex data visualizations, […]

Why Can’t I Run My App in the iOS Simulator?

One very common and valid question when developing AIR mobile applications is “Why can’t I run my app in the iOS simulator?” This is especially the case once you realize that you can compile and target the Android emulator; The ADT packager supports exporting to the Android emulator, but you can also install any APK […]