Ready For Adobe MAX 2011?

Adobe MAX 2011 is rapidly approaching, are you ready? Next week will bring some exciting announcements, so be sure to watch the MAX Keynotes steamed live online if you aren’t able to be there in person (Monday AND Tuesday). Definitely do not miss them. For those of you who will be able to attend, don’t […]

Flash Player 11 & AIR 3

Can you feel the excitement?!?!?! Adobe has just announced the availability of AIR 3 and Flash Player 11 for early October! This release will bring a wave of change to the Internet and development tooling as you know them. From console-quality hardware accelerated 3D, to AIR captive runtime, to native extensions… Adobe tools will enable […]

Adobe Tools Make Great Mobile Apps (and Games!)

I awoke this morning to discover that Machinarium, originally developed as a Flash game and recompiled for iOS using Adobe AIR for mobile, is the #1 paid iPad game in Apple’s App Store, and the #2 overall paid iPad application.   Adobe Tools make great apps for mobile devices. Did you know that Adobe Tools […]

Adobe Releases Beta of Edge HTML5 Tool

Exciting news this morning!  I awoke to see that Adobe has released a beta version of EDGE, the HTML5 motion and interaction Design tool on Adobe Labs, as well as theexpressiveweb.com/, an HTML5 showcase site. EDGE will allow you to create Flash-like timeline animations purely using standards-compliant HTML.  You can see a preview form the examples […]

Why Can’t I Run My App in the iOS Simulator?

One very common and valid question when developing AIR mobile applications is “Why can’t I run my app in the iOS simulator?” This is especially the case once you realize that you can compile and target the Android emulator; The ADT packager supports exporting to the Android emulator, but you can also install any APK […]

Joining Adobe!

I’m pleased to announce that as of next week (July 26th) I will be joining Adobe as a Technical Evangelist, with an emphasis on enterprise mobile applications! Many of you know that I’ve been passionate about the Adobe ecosystem for quite a few years… I became really involved late in the Macromedia days, and have […]